Showing posts with label Finished Artwork. Show all posts
Showing posts with label Finished Artwork. Show all posts

September 07, 2015

New Abstract Artwork: Astral Terrain - Image

Well, it's been a while since I last posted and lots have happened. Haven't really had the chance to tinker with Blender until recently.

However, I was experimenting with an abstract texture effect and stumbled onto this.

Done with Blender and Photoshop:


February 26, 2015

"Divergence"

The state of being stratified amongst the social medias, decentralized and defocused. Slowly expanding towards chaos.

December 11, 2014

Ruby Talisman Final!

Alright. Here's the last version, ready for sale! I modified the pattern on the surface of the metal to make it more appealing to customers. Also tweaked the geometry and applied the modifiers. Finally, I ran it through the compositor for some small glare additions. The modelling is really simple. Most of the time was spent tweaking the shaders and creating the normal maps in photoshop.

I've included a wireframe below the final image:






















December 30, 2012

New book cover image!

Been meaning to do this for a while - finally finished! For a young adult novel set in the Middle Ages. Enjoy...


December 23, 2012

New Artwork - Water Chimes

Yah! Finally another truly blender related post. Here's my latest work, entitled "Water Chimes":


Based off of a film photograph I took 6 or so years ago in college, I really liked the mood the photograph captured, but was disappointed with the resolution and graininess...

So I recreated it in 3D! Here's the original for your interest:

July 06, 2012

"Tibetan Bowl" - Latest Render (for Print)

This took quite a while to render. I did it in quarters, because the ultimate goal is to have it large enough to print, and my dual-core can't handle 4 or 6k images! So it's all rendered in cycles, about 400 passes per section.

Lots of post-work in photoshop. Looks great printed out - just a bit dark (might need some tweaking).

Enjoy!


April 02, 2012

New Image! "Sugar bowl & citrine gem"

Created with Blender 2.62 & Rendered with cycles. Gave me a nice opportunity to get a real clay shader texture, as well as sort out lighting and scene composition. Enjoy!